GAME ART - ART BIBLE
TAN YING YI / 0362425 / BACHELOR OF DESIGN (HONS) IN CREATIVE MEDIA GAME ART ART BIBLE INSTRUCTIONS ART BIBLE INSTRUCTIONS You are to compile and create a complete game art bible for the designated game proposed. You will include character model sheet, environment design, props, skins, weapons and concept illustration (cover art) for marketing profile. this will also include your art direction breakdowns. Each components to be described thoroughly in summary with key points. Finally art bible to be arranged in a layout that can be printed. Submission will be in .pdf format and 200 dpi min, 16:9. FINAL - ART BIBLE I used the in-game UI design to create my slides, which makes my work look like it's part of the game. EXERCISE - WORLD CREATION CHARACTER DESIGN AND WORLD CREATION (CONCEPT ART) 3D/2D CHARACTER AND ENVIRONMENT (PORTING AND TESTING) FEEDBACK Week 11: Be careful with anatomy. Week 14: Can use brushes to do the feather. REFLECTION This module had its challenges, but I...