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MAJOR PROJECT 2 - ENVIRONMENT DESIGN PROGRESS COMPILATION

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TAN YING YI / 0362425 / BACHELOR OF DESIGN (HONS) IN CREATIVE MEDIA MAJOR PROJECT 2 ENVIRONMENT DESIGN PROGRESS COMPILATION INSTRUCTIONS PROJECT OVERVIEW The project is a stylized horror experience that explores themes of memory, misunderstanding, and grief. The story begins in a hospital room, where the protagonist hears her younger brother say, “I wish you were dead,” before everything fades to black. She awakens as a vengeful spirit trapped within her childhood home, believing his words caused her death. As the player takes on the role of this ghostly version of Cynthia, they haunt Timothy by manipulating the environment and amplifying his fear. Through interactive objects and environmental details, fragmented memories are gradually revealed, leading to the truth—that his words were spoken out of fear rather than hatred. The environment serves as both a narrative space and a gameplay-driven exploration area, where spatial design and atmospheric elements guide the player’s emotio...

MAJOR PROJECT - TASK 3: CONCEPT PRESENTATION

TAN YING YI / 0362425 / BACHELOR OF DESIGN (HONS) IN CREATIVE MEDIA MAJOR PROJECT 1 TASK 3: CONCEPT PRESENTATION INSTRUCTIONS TASK 3: PROJECT PRESENTATION TASK 3 INSTRUCTIONS MIRO BOARD Group 08 Major Project 1_Gantt charted spreadsheet PROBLEMS AND SOLUTIONS WHILE TESTING IN UE Problem My character always falls from the stairs. Sometimes also stuck while walking on the stairs. Solution I put cubes under the stairs and checked the collision. I also adjust the step height setting in Character Blueprint to avoid falling from the stairs. Adjust the height of the cubes to be similar so that the character won't stuck while walking on the stairs. Problem Characters always go through the door. Can't open the doors. Solution Add box collision to the door. Use event beginplay in blueprint to check whether the logics are correct. Problem The room size is too small. Solution Adjust the size of the floorplan and check it using Third Person Gameplay View before blocking the house. TASK 3 FI...

INFORMATION DESIGN - FINAL PROJECT: INFOGRAPHIC VIDEO ANIMATION

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TAN YING YI / 0362425 / BACHELOR OF DESIGN (HONS) IN CREATIVE MEDIA INFORMATION DESIGN FINAL PROJECT: INFOGRAPHIC VIDEO ANIMATION INSTRUCTIONS PROJECT 1: ANIMATED INFOGRAPHIC POSTER INSTRUCTION: Based on FLIP group topic research, produce a basic video animation. DESCRIPTION:  Using a processed design framework, you will now produce an infographic report to present the given information to a ‘target audience’ with the purpose of: 1. Creating awareness (such as Global Warming, Recycle, etc.) 2. Explaining a process (such as "how to" video) 3. Defining a concept (such as "What is Fast Fashion", "What is Color Wheel", etc.) Any time based media and software using photography, vector imagery. Design Considerations: ● Organization Principles – LATCH and Content Organization ● Aesthetic Principles – Animation principles ● Cognitive Principles – Principles of visualization Output Expectation: The presentation must be deliberated on, consider each assessment rubri...