MAJOR PROJECT 2 - ENVIRONMENT DESIGN PROGRESS COMPILATION
TAN YING YI / 0362425 / BACHELOR OF DESIGN (HONS) IN CREATIVE MEDIA MAJOR PROJECT 2 ENVIRONMENT DESIGN PROGRESS COMPILATION INSTRUCTIONS CONCEPT EXPLORATION Initially, due to a misunderstanding, I planned to design the environment as a 19th-century farmhouse . However, after clarifying the story background with my team members, I realized that the setting should be around the 1990s . Based on this updated direction, I began gathering references that align with the time period and gradually built a visual base for the environment. For lighting, I studied several game references, particularly Little Nightmares . The game often uses a dominant single-color key light supported by subtle secondary lighting to create atmosphere. I intend to adopt a similar approach in my lighting setup to achieve a moody and focused visual tone. In terms of assets, I further expanded the narrative of the game environment to make it more cohesive. Timothy, the younger brother, deeply misses his sister Cynt...