ENVIRONMENT DESIGN - EXTERIOR AND LANDSCAPE DESIGN
TAN YING YI / 0362425 / BACHELOR OF DESIGN (HONS) IN CREATIVE MEDIA
ENVIRONMENT DESIGN
EXTERIOR AND LANDSCAPE DESIGN
INSTRUCTIONS
You are to choose and develop a location e.g. Temple set, Ruins, Village, City etc based on a theme or story that you have proposed from a game/movie/cartoon. Below is the list of tasks to be completed.
- Mood board – collection of references and breakdown
- Thumbnail sketches – initial concept ideas
- Composition studies – 5 drawings, best communicate visually
- Value studies – Continue from 5 compositions
- Ambience studies – Continue from 5 value painting
Submission:
Complete Call-out Sheet. Note that each progression to be drawn on 2000 X 3000 pixels 150 dpi 16:9 ratio landscape for weekly progression. Remember this is the pre-production stage where you must make it about 70% min completion that visually communicates and appeals to target audiences.This project was a great opportunity to practice fundamental art skills like perspective, vignette set design, composition, and color and value studies. Working on these aspects helped me better understand how to create depth, arrange elements in a scene, and use color and lighting to set the mood.
One of the biggest takeaways for me was how small adjustments in composition or value can completely change the focus of a piece. While I’ve improved a lot, I still find maintaining consistent perspective and balancing complex compositions a bit challenging, so that’s something I’ll keep working on.
Overall, even though it was challenging at times, I really enjoyed the process and learned so much. I’m looking forward to applying what I’ve learned in future projects and seeing how much further I can push my skills.
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