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Showing posts with the label Vehicle and Props Design

VEHICLE AND PROPS DESIGN - PROPS PRODUCTION AND PROFILING

TAN YING YI / 0362425 / BACHELOR OF DESIGN (HONS) IN CREATIVE MEDIA VEHICLE AND PROPS DESIGN PROPS PRODUCTION AND PROFILING INSTRUCTIONS PROPS PRODUCTION AND PROFILING INSTRUCTIONS Final Polished for each vehicles (Land, Water and Air). Call sheet showcasing the breakdown's of your props, interior and engine (if necessary). Key Art For all 3 vehicle concept as example attached. Call sheet needs to be well laid out.   Color studies Textures Key Art Props Breakdown Orthographic Output 16:9 1920+ Illustration compiled in pdf format.  *please keep your single rendered images separate as well. FINAL COMPILATION REFLECTION In this project, I have gained a deeper understanding of value, color, and space. Designing the vehicle was a fun and exciting process. However, when coloring my model, I often neglected to refine the modeling edges, which sometimes resulted in an unattractive appearance. Moving forward, I will be more attentive to this detail to ensure my work is more polish...

VEHICLE AND PROPS DESIGN - PRE-PRODUCTION

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TAN YING YI / 0362425 / BACHELOR OF DESIGN (HONS) IN CREATIVE MEDIA VEHICLE AND PROPS DESIGN PRE-PRODUCTION INSTRUCTIONS PRE-PRODUCTION INSTRUCTIONS You are to create a suitable vehicle and props design for the world that you have proposed across for character design and anatomy (optional) or you can have it separate. Your vehicle and props should communicate its functionality that reflect the world proposed. Note that for vehicle (man-made mechanical), you are to choose 1 minimum from any of these types (land, air, water), whilst props are the components suitable to your vehicle where you will be continuously developing till your Final Project. Here you will be showcasing your ideation process as listed below: 1. Moodboard and style guide   2. Thumbnail Sketches  3. Silhouettes (10 pieces in 1 sheet)   4. Rough Value painting (5 chosen from the silhouettes) - 1 sheet   5. Design breakdowns - min 1 sheet   **Submission**   PDF collections of all the listed ...

VEHICLE AND PROPS DESIGN - PRODUCTION

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TAN YING YI / 0362425 / BACHELOR OF DESIGN (HONS) IN CREATIVE MEDIA VEHICLE AND PROPS DESIGN PRODUCTION INSTRUCTIONS PRODUCTION INSTRUCTIONS We are to continue developing our vehicle design from project 1. Pick one of our vehicle and props concept to be extended with design application that communicates well and appeal to the target audiences. Here we have to showcase our development process. Process includes: Thumbnails (Vehicle and Props Breakdowns) Value Studies Color Studies Textures Output 16:9 1920 + Illustrations compiled in pdf format. IDEATION AND VALUE STUDIES Fig 1.1 Ideation The idea of interior is acceptable but cannot draw like this. I used ZBrush to model it so that I can understand the space deeper. Fig 1.2 Variation and Interior Idea Fig 1.3 Colour Studies Fig 1.4 Colour Adjusted Fig 1.5 Interior Sketches (Rejected) MODELING I have tried some compositions to see which angle is better to show my design. Fig 2.1 Angle 1 (Need to be Closer) Fig 2.2 Angle 2 (Need to be Clo...

VEHICLE AND PROPS DESIGN - FUNDAMENTALS OF VEHICLE DESIGN

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TAN YING YI / 0362425 / BACHELOR OF DESIGN (HONS) IN CREATIVE MEDIA VEHICLE AND PROPS DESIGN FUNDAMENTALS OF VEHICLE DESIGN INSTRUCTIONS FUNDAMENTALS OF VEHICLE DESIGN INSTRUCTIONS You are to practice and showcase thorough understanding of creating vehicle and props design via series of continues exercises given. You are to pick and draw 3 types of vehicle designed for either land, air or water. Here you will be exercising fundamentals as listed below: Deconstructing and constructing vehicles from references ( 5 x 3types = 15 thumbnail sketches)  Form and Function ( Pick 1 type X 10 thumbnails) Perspective (Pick 1 type X 5 sketches min ) Line Weight ( Pick 1 and add line weights to the perspective drawing done) Applying Colors ( Pick 1 and apply varieties to obtain appealing colors) Texturing (pick 1 and test with materials and texture bashing) Submissions: Collective Art work in .pdf format. Each exercises should be in 1920 X 1080 pixels. All artworks will be posted in your e-port...