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CHARACTER DESIGN TASK 4 - COMPILATION

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TAN YING YI / 0362425 / BACHELOR OF DESIGN (HONS) IN CREATIVE MEDIA CHARACTER DESIGN TASK 4: COMPILATION INSTRUCTIONS TASK 4 - COMPILATION TASK 1 - PERSONIFICATION, BIG IDEA TASK 2 - CHARACTER DESIGN DEVELOPMENT TASK 3 - CHARACTER DESIGN EXECUTIONS We are required to design the banner and wish screen of Genshin Impact for our character. Fig 1.1 Banner Fig 1.2 Wish Screen Fig 1.3 3D Render of My Character Template of Wish Screen from HERE Fig 1.4 Final Compilation REFLECTION Although the coursework this semester is quite heavy, this class has brought me a lot of joy. I can use my imagination to design my character. From this class, I learned a lot, such as color matching, costume design, and character creation. I used the module anatomy and character sculpting to model Danqing. For the compilation of the character design, I referred to many other people's works and found that I particularly like this rich layout. I set the colors of Danqing's clothes and dendro elements as the m...

CHARACTER DESIGN TASK 3 - CHARACTER DESIGN EXECUTIONS

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TAN YING YI / 0362425 / BACHELOR OF DESIGN (HONS) IN CREATIVE MEDIA CHARACTER DESIGN TASK 3 INSTRUCTIONS TASK 3 - CHARACTER DESIGN EXECUTIONS Brief Task 3: Character Design Execution Hero Pose The pose of all poses: the hero pose. Think of our character as a figurine, How would we pose them? Is the character deploying their most powerful attack? Is it making a grand entrance? Is it their relaxed stance? Here consider the figure’s pose, facial expression, lighting, and dynamic movement to enhance our hero pose Poses Exploration - Sketches Fig 1.1 Poses Exploration References Fig 1.2 Poses References Fig 1.3 4 Hero Poses Variation Studies Outfit Patterns Exploration Chinese Patterns On Objects Background Elements Exploration Fig 1.4 Dragon Scale Scroll Fig 1.5 Thousand Miles of Mountains and Rivers I used the dragon scale scroll and the painting as a reference to design the weapon and splash art. Hero Pose Without Background Fig 2.1 Final Hero Pose With Background  I use blac...

CHARACTER DESIGN TASK 2 - CHARACTER DESIGN DEVELOPMENT

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TAN YING YI / 0362425 / BACHELOR OF DESIGN (HONS) IN CREATIVE MEDIA CHARACTER DESIGN TASK 2 INSTRUCTIONS TASK 2 - CHARACTER DESIGN DEVELOPMENT In this task, we are required to explore the default and alternative outfit of our OC. We must also explore a variety of poses for our characters. Outfit Exploration Fig 1.1 References and Details Fig 1.2 Default Outfit Exploration We are required to decide on a theme for the alternative outfit. I chose Chinese New Year as it is a grand festival in China. Liyue's prototype is China. Fig 1.3 Default & Alternative Outfit Exploration Fig 1.4 Final Default & Alternative Outfit Turnaround Poses and Expressions Exploration Fig 2.1 Poses Sketches Fig 2.2 Expression Sketches Fig 2.3 Final Poses with Expressions Weapons Design I have chosen catalyst as DanQing's weapon. I decided to design something similar with books or scroll as her weapon. Fig 3.1 Weapons Sketches I took the dragon scale scroll and the painting ' Thousand Miles...

CHARACTER DESIGN TASK 1 - PERSONIFICATION, BIG IDEA

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TAN YING YI / 0362425 / BACHELOR OF DESIGN (HONS) IN CREATIVE MEDIA CHARACTER DESIGN TASK 1 INSTRUCTIONS TASK 1 - PERSONIFICATION, BIG IDEA Teyvat World Building Progression Slides Ideation The main project for this module is to design a new character from the video game "Genshin Impact." As a player of "Genshin Impact," I'm very familiar with it. I'm a great fan of the character Klee, who often interacts with adults in the game's storyline, and I hope she can have some same-aged friends. I started working from this idea. I have a great appreciation for traditional Chinese culture, so I decided to design a character based on that. I began by collecting reference materials for the world, creating a fictional story within Liyue to serve as my character's background. Then, I decided to find a meaningful and fitting name for my character. After some research, I chose the name Danqing. Research Fig 1.1.1 Chinese Traditional Clothing Fig 1.1.2 Weapons Nar...